Tuesday, December 9, 2008

LittleBigPlanet Reviewed | PlayStation 3

posted by Tyler Barber @ 2:47 PM



Growing up I always wanted to do two things: make my own videogames and build my own rollercoaster.

LittleBigPlanet (LBP) lets me do both. From the very beginning until the... well there is no end, personality gushes out of LBP that's not only charming, but inspiring. The mascot, Sackboy, too is the perfect avatar to match the whimsy, and downright enchanting allure of this beautifully realized game. Mario has never made me smile this big.

At first glance, the entire game looks like a Michel Gondry musicvideo. Every thing in the world has its curtain drawn back to show you exactly how it was made. Playing through the story mode shows you how diverse the physics-based platforming can be. Each stage engages even the hardest of hardcore platformer-fans, but is also accessible to those less-dexerous with a joystick. My girlfriend and I, for one, found no problem keeping up with one another, and even found the game a little easier when we playing together. Only phsycologically though, the emotive sackpeople bekon you on with their playful glare. The game sinks its hooks in you before you realize it, providing a muse for when you want to start creating yourself, by showing you how fun and simple creation can be.

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